Description
HTML5 Puzzle Game — Fruit Cube | HTML5 Puzzle Game is a downloadable digital product for buyers who want to review the listed features, compatibility and setup details before purchase. Use the information on this page to confirm that the files match your project requirements.
HTML5 Puzzle Game overview
This HTML5 Puzzle Game listing brings the product description, included capabilities and technical notes together in one place. Before using it on a live project, review the stated platform or version requirements, test it in a staging environment and keep a backup of your existing website or application.
Compare this product with more HTML5 Games, and consult the MDN Web Docs when planning installation or customization.
Fruit Cube takes the twisty puzzle everyone already knows and gives it a fresh, colorful, food-themed makeover. Instead of six colors, players twist a real 3D cube until each face shows a single fruit. Simple to explain, satisfying to solve, and instantly recognizable — perfect for casual game portfolios, HTML5 game bundles, and reskin-friendly puzzle collections.
✨ Key Features
- Real 3D gameplay — built on WebGL (Three.js), not a flat animation trick. Drag to orbit the camera and see every side.
- Natural swipe-to-twist controls — swipe directly on a cube face to turn that layer, just like handling a real cube. No fiddly on-screen button grid to learn.
- 3 difficulty modes — 2×2, 3×3, and 4×4 cubes, selectable right from the main menu.
- Original hand-drawn fruit art — six fruits (orange, grape, lemon, blueberry, apple, kiwi) illustrated with gradient-shaded vector art on HTML5 Canvas, so it renders identically on every device — no emoji-font inconsistency between platforms.
- Built-in sound effects — synthesized at runtime with the Web Audio API. Zero external audio files, zero licensing questions.
- Timer + move counter — tracks solve time and twist count for every attempt, with an instant “New Scramble” option.
- Three complete screens — Main Menu (with difficulty picker + how-to-play), Gameplay, and a Win screen with final stats.
- Single HTML file — the entire game logic, styling, and fruit artwork lives in one index.html , making it trivially easy to re-skin, embed, or wrap for mobile.
- Mobile-ready — responsive layout, touch-first swipe controls, tested down to small phone screens.
- Fully documented — step-by-step setup guide, customization walkthrough (fruits, colors, difficulty, sound), and offline-deployment notes included.
How to Play
- Swipe on any cube face to twist that outer layer in the direction you swiped.
- Drag on empty space around the cube to orbit your view.
- Solve the cube by getting every face down to a single fruit.
- Beat your best time and lowest move count on repeat scrambles.
️ Technical Details
- Pure HTML5 / CSS3 / JavaScript (ES6) — no build tools, no bundler, no backend required.
- 3D rendering via Three.js r128 (MIT licensed), with the OrbitControls addon for camera dragging.
- Cube logic generalizes cleanly across all three difficulty sizes from a single codebase.
- Clearly commented source, organized into labeled sections (scene setup, cube building, gesture controls, sound engine, win detection).
What You Get
- The complete game ( index.html )
- Full HTML documentation with setup, customization, and offline-deployment instructions
- Menu / gameplay / win screenshots
- Ready-to-use item preview and thumbnail images
License and usage notes: Imported from CodingShop with explicit permission. Confirm and retain the redistribution license for this specific product.
Before production use, test the product in a staging environment and keep backups.
How to Play
- Swipe on any cube face to twist that outer layer in the direction you swiped.
- Drag on empty space around the cube to orbit your view.
- Solve the cube by getting every face down to a single fruit.
- Beat your best time and lowest move count on repeat scrambles.
️ Technical Details
- Pure HTML5 / CSS3 / JavaScript (ES6) — no build tools, no bundler, no backend required.
- 3D rendering via Three.js r128 (MIT licensed), with the OrbitControls addon for camera dragging.
- Cube logic generalizes cleanly across all three difficulty sizes from a single codebase.
- Clearly commented source, organized into labeled sections (scene setup, cube building, gesture controls, sound engine, win detection).
What You Get
- The complete game ( index.html )
- Full HTML documentation with setup, customization, and offline-deployment instructions
- Menu / gameplay / win screenshots
- Ready-to-use item preview and thumbnail images
License and usage notes: Imported from CodingShop with explicit permission. Confirm and retain the redistribution license for this specific product.
Before production use, test the product in a staging environment and keep backups.
️ Technical Details
- Pure HTML5 / CSS3 / JavaScript (ES6) — no build tools, no bundler, no backend required.
- 3D rendering via Three.js r128 (MIT licensed), with the OrbitControls addon for camera dragging.
- Cube logic generalizes cleanly across all three difficulty sizes from a single codebase.
- Clearly commented source, organized into labeled sections (scene setup, cube building, gesture controls, sound engine, win detection).
What You Get
- The complete game ( index.html )
- Full HTML documentation with setup, customization, and offline-deployment instructions
- Menu / gameplay / win screenshots
- Ready-to-use item preview and thumbnail images
License and usage notes: Imported from CodingShop with explicit permission. Confirm and retain the redistribution license for this specific product.
Before production use, test the product in a staging environment and keep backups.
What You Get
- The complete game ( index.html )
- Full HTML documentation with setup, customization, and offline-deployment instructions
- Menu / gameplay / win screenshots
- Ready-to-use item preview and thumbnail images
License and usage notes: Imported from CodingShop with explicit permission. Confirm and retain the redistribution license for this specific product.
Before production use, test the product in a staging environment and keep backups.
License and usage notes: Imported from CodingShop with explicit permission. Confirm and retain the redistribution license for this specific product.
Before production use, test the product in a staging environment and keep backups.

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